Basic info
Names
- English
- Skater Cookie
Rarity · Element · Role · Release
- Rarity
- C
- Element
- Water
- Role
- Charge
- Released
- July 30, 2026 (10:00 GMT +9)
- Gacha disclosure
- Listed in 4 official gacha probability tables
Skills and effects by level
Rolling Faster
Charges forward, dealing damage to enemies in path.
Swipe the table sideways to see tiers I–V.
| Effect · Tier | Base | I | II | III | IV | V |
|---|---|---|---|---|---|---|
| Cooldown | 4.75 sec | 4.75 sec | 4.75 sec | 4.75 sec | 4.75 sec | 4.75 sec |
| DMG Dealt | 19.5% of ATK | 20.6% of ATK | 21.7% of ATK | 22.8% of ATK | 24% of ATK | 25.3% of ATK |
| Initial Charge Speed | 24 | 24 | 24 | 36 | 36 | 36 |
| Charge Count | x(Chain) 4 | x(Chain) 4 | x(Chain) 4 | x(Chain) 4 | x(Chain) 4 | x(Chain) 4 |
- Cooldown
- 4.75 sec
- DMG Dealt
- 19.5% of ATK
- Initial Charge Speed
- 24
- Charge Count
- x(Chain) 4
- Cooldown
- 4.75 sec
- DMG Dealt
- 20.6% of ATK
- Initial Charge Speed
- 24
- Charge Count
- x(Chain) 4
- Cooldown
- 4.75 sec
- DMG Dealt
- 21.7% of ATK
- Initial Charge Speed
- 24
- Charge Count
- x(Chain) 4
- Cooldown
- 4.75 sec
- DMG Dealt
- 22.8% of ATK
- Initial Charge Speed
- 36
- Charge Count
- x(Chain) 4
- Cooldown
- 4.75 sec
- DMG Dealt
- 24% of ATK
- Initial Charge Speed
- 36
- Charge Count
- x(Chain) 4
- Cooldown
- 4.75 sec
- DMG Dealt
- 25.3% of ATK
- Initial Charge Speed
- 36
- Charge Count
- x(Chain) 4
Recommended Sugar Runes
Recommended options: ATK AMP · Skill Haste · Skill AMP.
- ATK AMPRecommended
The damage basic — skill damage scales with ATK.
- Skill HasteRecommended
Using skills more often means more hits.
- Skill AMPRecommended
Directly raises skill damage values.
Situational
- CRIT%
- CRIT DMG
- Accuracy Rate
All 14 options
| Option | Rating | Description |
|---|---|---|
| ATK AMP | Pick | Raises ATK. Skill damage and healing that scale with ATK grow with it. |
| Skill Haste | Pick | Shortens skill cooldowns so skills are used more often. Gaps in buffs and synergies shrink too. |
| Skill AMP | Pick | Directly raises skill effect values — not only damage but also healing and shields. |
| CRIT% | Situational | Raises the chance for attacks to land as critical hits. |
| CRIT DMG | Situational | Raises damage dealt by critical hits. Pays off when CRIT Rate backs it up. |
| Accuracy Rate | Situational | Lowers the chance for attacks to miss. Worth more against targets with high evasion. |
| Focus Rate | Low priority | Makes chance-based debuffs land more often. Does nothing for skills without such debuffs. |
| HP AMP | Low priority | Raises max HP. Shields that scale with HP grow with it. |
| DEF AMP | Low priority | Raises DEF to reduce the damage of each hit taken. |
| DMG Reduction | Low priority | Reduces damage taken by a percentage. |
| Resistance Rate | Low priority | Lowers the chance of being hit by chance-based debuffs. |
| CRIT RES | Low priority | Lowers the chance for enemy attacks to land as critical hits. |
| Evasion Rate | Low priority | Raises the chance to dodge enemy attacks. |
| SPD | Low priority | Raises movement speed. Damage and survivability values do not change. |
There are 8 rune slots, unlocked by promotion: 1 at base · ★2: 1 · ★4: 1 · ★6: 1 · ★8: 2 · ★10: 2. Descriptions are role-based and may vary with your team. Option names and text are the site’s own translation.
Synergies
Chain
This cookie: Receives the synergy
Cookies that give it (2)
Cookies that receive it (6)
- Skater Cookie (this cookie)
- Dr. Bones Cookie
- Oven Wanderer Cookie
- Pinot Noir Cookie
- Twizzly Gummy Cookie
- Vampire Cookie