Basic info
Names
- English
- Scorpion Cookie
Rarity · Element · Role · Release
- Rarity
- SSR
- Element
- Fire
- Role
- Ranged
- Released
- July 30, 2026 (10:00 GMT +9)
- Gacha disclosure
- Listed in 4 official gacha probability tables
Skills and effects by level
Venom Sting
Throws poison darts, dealing damage to enemies. Scatters poison darts ahead, dealing Damage over Time to enemies.
Swipe the table sideways to see tiers I–V.
| Effect · Tier | Base | I | II | III | IV | V |
|---|---|---|---|---|---|---|
| Cooldown | 4.25 sec | 4.25 sec | 4.25 sec | 4.25 sec | 4.25 sec | 4.25 sec |
| DMG Dealt | 21% of ATK | 22.1% of ATK | 23.3% of ATK | 24.4% of ATK | 25.8% of ATK | 27.1% of ATK |
| Projectiles per Use | (Volley) 4 | (Volley) 4 | (Volley) 4 | (Volley) 4 | (Volley) 4 | (Volley) 4 |
| Damage over Time Chance | 75% | 75% | 75% | 100% | 100% | 100% |
| Damage over Time | 7.5% | 8% | 8.5% | 9% | 9.5% | 10% |
| Damage over Time Stacks | x20 | x20 | x20 | x20 | x20 | x20 |
| Damage over Time Duration | (Duration) 5 sec | (Duration) 5 sec | (Duration) 5 sec | (Duration) 5 sec | (Duration) 5 sec | (Duration) 5 sec |
- Cooldown
- 4.25 sec
- DMG Dealt
- 21% of ATK
- Projectiles per Use
- (Volley) 4
- Damage over Time Chance
- 75%
- Damage over Time
- 7.5%
- Damage over Time Stacks
- x20
- Damage over Time Duration
- (Duration) 5 sec
- Cooldown
- 4.25 sec
- DMG Dealt
- 22.1% of ATK
- Projectiles per Use
- (Volley) 4
- Damage over Time Chance
- 75%
- Damage over Time
- 8%
- Damage over Time Stacks
- x20
- Damage over Time Duration
- (Duration) 5 sec
- Cooldown
- 4.25 sec
- DMG Dealt
- 23.3% of ATK
- Projectiles per Use
- (Volley) 4
- Damage over Time Chance
- 75%
- Damage over Time
- 8.5%
- Damage over Time Stacks
- x20
- Damage over Time Duration
- (Duration) 5 sec
- Cooldown
- 4.25 sec
- DMG Dealt
- 24.4% of ATK
- Projectiles per Use
- (Volley) 4
- Damage over Time Chance
- 100%
- Damage over Time
- 9%
- Damage over Time Stacks
- x20
- Damage over Time Duration
- (Duration) 5 sec
- Cooldown
- 4.25 sec
- DMG Dealt
- 25.8% of ATK
- Projectiles per Use
- (Volley) 4
- Damage over Time Chance
- 100%
- Damage over Time
- 9.5%
- Damage over Time Stacks
- x20
- Damage over Time Duration
- (Duration) 5 sec
- Cooldown
- 4.25 sec
- DMG Dealt
- 27.1% of ATK
- Projectiles per Use
- (Volley) 4
- Damage over Time Chance
- 100%
- Damage over Time
- 10%
- Damage over Time Stacks
- x20
- Damage over Time Duration
- (Duration) 5 sec
Recommended Sugar Runes
Recommended options: ATK AMP · Focus Rate. Choose the rest based on your team.
- ATK AMPRecommended
The damage basic — skill damage scales with ATK.
- Focus RateRecommended
The skill has chance-based debuffs, so they land more often.
Optional picks
- Skill Haste
Using skills more often means more hits.
- Skill AMP
Directly raises skill damage values.
Situational
- CRIT%
- CRIT DMG
- Accuracy Rate
All 14 options
| Option | Rating | Description |
|---|---|---|
| ATK AMP | Pick | Raises ATK. Skill damage and healing that scale with ATK grow with it. |
| Focus Rate | Pick | Makes chance-based debuffs land more often. Does nothing for skills without such debuffs. |
| Skill Haste | Optional | Shortens skill cooldowns so skills are used more often. Gaps in buffs and synergies shrink too. |
| Skill AMP | Optional | Directly raises skill effect values — not only damage but also healing and shields. |
| CRIT% | Situational | Raises the chance for attacks to land as critical hits. |
| CRIT DMG | Situational | Raises damage dealt by critical hits. Pays off when CRIT Rate backs it up. |
| Accuracy Rate | Situational | Lowers the chance for attacks to miss. Worth more against targets with high evasion. |
| HP AMP | Low priority | Raises max HP. Shields that scale with HP grow with it. |
| DEF AMP | Low priority | Raises DEF to reduce the damage of each hit taken. |
| DMG Reduction | Low priority | Reduces damage taken by a percentage. |
| Resistance Rate | Low priority | Lowers the chance of being hit by chance-based debuffs. |
| CRIT RES | Low priority | Lowers the chance for enemy attacks to land as critical hits. |
| Evasion Rate | Low priority | Raises the chance to dodge enemy attacks. |
| SPD | Low priority | Raises movement speed. Damage and survivability values do not change. |
There are 8 rune slots, unlocked by promotion: 1 at base · ★2: 1 · ★4: 1 · ★6: 1 · ★8: 2 · ★10: 2. Descriptions are role-based and may vary with your team. Option names and text are the site’s own translation.
Synergies
Volley
This cookie: Receives the synergy
Cookies that give it (4)
Cookies that receive it (13)
Duration
This cookie: Receives the synergy
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Cookies that receive it (22)
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